How Would You Like Your Graphic Design?
Write text here…
I made this video not only to share my love of art, but also to thank those who contributed to my Dragon Age – Opinions and Truths FanArt page.
To see the art, click here.
To see my list of favorite artists, click here.
For this post, I have decided to show you some of my favorite artists and give you links to their sites. In addition, some of these people contributed artwork to the FanArt page of my other blog Dragon Age – Opinions and Truths.
To get to their sites, simply click their names.
I believe so.
Let’s look at the definition (which you will see again in the Nostalgic Critic video on the subject below):
Being a gamer and an artist myself, I have great interest in this question. (For those of you who are curious, I do graphic design and I paint and I draw; if it’s artistic, I can do it. Except for ceramics. I suck. And glass blowing, which I would really like to try. *adds to to-do list*)
I have always thought of video games and game design to be art just by going off the graphics. LOOK AT THEM! The only way anything could look better than these new games coming out are 3D animation movies. I was just going off looks.
Then I started looking into learning game design myself and there are a LOT of artistic aspects that you need to learn. I’ll use The Art Institute of Pittsburgh as a good example since that was the school I was looking at.
Check out their First Academic Year:
We have drawing, fundamentals of design, color theory, digital storytelling, life drawing and gesture for game art & design, 2D animation; if you still think video games aren’t art after looking at what a person has to learn in order to MAKE a video game, you need to look at the list again.
Or have your head examined.
But, don’t just listen to me. Watch the Nostalgia Critic on the subject!
I touched upon the topic of critiquing art in another post: click here to get to it.
But critiquing art is a lot different than critiquing a poem or a story. They require a different understanding and a slightly different mindset. You will need this post for when you complete your assignment on the Art page. Click here to get to that page.
You will also need a list of art vocabulary: click here to get to it.
When critiquing a piece of art, here are some things you need to consider:
Standard: You will assess the characteristics of works of art
Indicator of Achievement:
Description: What do you see? What medium was used?
Analysis: How is the work organized? What kind of shapes stand out? Are there any negative spaces? Why did the artist choose the hues that you see? How does the value affect this painting?
Interpretation: What is happening? What is the artist trying to say?
Judgment: How effective is this work?
Do NOT be concerned if you cannot answer all these questions. I do not expect you to fully understand what all this means (unless you are an art student). Like I said before, this requires a certain mindset.
Is this clear?
This list of vocabulary that you see below I found on slideshare.net: for the specific link, click here. This list actually is quite basic. The reason as to why it is so daunting is because of the fact that it is a COLLECTIVE list. It has vocabulary for fine art, sculpture, ceramics, etc.
Are they all good to know? Absolutely.
Will you need them all eventually? Only if you ask for it. 😀
The list of words you will need will depend upon the assignment you are to do. This list goes with the Critiquing Art post: click here to get to it.
Am I the only one who finds this list beneficial?